#pragma once
#include "cData.h"

#define LIGHT_WIDTH		1
#define LIGHT_DEPTH		1
#define LIGHT_HEIGHT	1


#define SCREEN_WIDTH	800
#define SCREEN_HEIGHT	600


class cLight
{
public:

	cLight(void);
	~cLight(void);

	void Init(int id2);
	void Draw(cData *Data);

private:
	void MakeCubeDL(float w,	float h,	float d,	float tw,	float th,	float td);

	int id;
	int dl_cube;
};

